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An Overview of Adaptive Game Design

Posted · Category: Information

This article recently appeared on BuildNewGames.com, a collaboration by the teams at Bocoup and Internet Explorer.

“Responsive design” is a fairly popular buzzword in modern web development. The idea behind responsive design is that an interface is designed and should be built such that it can be adapted to any technology, any screen format; some form of the interface should work just as well for an Android phone as it does for a 27” Apple cinema display. It’s a design that flexes and shuffles around content to match the assumed expectation of the user based on context; that context is defined by the technology, use case, and location. So, then, what happens as we build extremely interactive applications- that is, games- on the web? Often, we find ourselves conflicted; “do we support IE 7? Or 8? What about Opera? What about mobile? How about Japanese, or Hebrew?” Traditional approaches involve generating a minimum-requirements spec, where we limit the potential number of users in return for cheaper development and support costs.

There is, however, an interesting and compelling way around this conundrum to engage a much larger market. We can shift around the problem entirely by providing an entirely new class of entertainment to our end user. What I propose is a progressively enhanced, responsively designed approach to web gaming that encompasses all devices, everywhere, by providing engagement across all levels.

games-pic

This involves breaking away from the idea of building a game, and instead, building a lasting, engaging experience.

This isn’t a new idea; it’s simply subtle. Mass Effect, by BioWare, has launched campaigns that involve mini-games for the iPad 1. Many online games have official forums. EVE Online, by CCP Games, supports building offline social connections; many players in the same corporation talk together in voice chat, IM, forums, and meetups, allowing the chance for tremendously deep interaction without even loading the game client 2. Rich meta-game experiences keep players involved even while not actually playing the game, and often are the result of just a little bit of extra effort. All of these things are supported by the common infrastructure provided by the Internet. Read the rest of this entry »

A Simple JavaScript Library for Themable FPS Meter

Posted · Category: MIT License, Tools

FPSMeter is a simple JavaScript library for sexy, fast, and themable FPS meter. It can measure frames per second, number of milliseconds between frames, and number of milliseconds it takes to render one frame when using the .tickStart() method.

FPSMeter supports multiple instances on one page, has show/hide methods that also pause the meter rendering, and color heatmaps that make themes even more pretty. It is released under MIT License.

fpsmeter

Requirements: JavaScript Framework
Demo: http://darsa.in/fpsmeter/
License: MIT License

Interactive Playground for Snippets of CSS & HTML

Posted · Category: Code, License Free

Dabblet is an interactive playground for quickly testing snippets of CSS and HTML code. It uses -prefix-free, so that you won’t have to add any prefixes in your CSS code. You can save your work in Github gists, embed it in other websites and share it with others.

It currently only supports modern versions of Chrome, Safari and Firefox. All posted code belongs to the poster and no license is enforced. Dabblet itself is open source software and is distributed under a NPOSL-3.0 license. you can fork dabblet on github as well.

dabblet

Requirements: –
Demo: http://dabblet.com/
License: NPOSL-3.0 License

Deal of the Week: Certified Adobe Training for Design

Posted · Category: Information

It’s pretty safe to say at this point, that this “computer thing” is a bit more than just a fad. Programming, designing and running your own website have become full-time careers across every single industry imaginable. Whether you’re a seasoned veteran or a complete amateur, there’s still plenty of ways to learn the ropes.

Taking hands-on classes has always been the best approach, and with a Train Simple membership, you can quickly and easily master Web Design including HTML5, CSS3, JavaScript, and WordPress, as well as powerful, professional Adobe programs including Photoshop, Illustrator, Dreamweaver and InDesign.

train-simple

With your membership, you’ll have unlimited access to Train Simple’s online library which includes over 3,000 video tutorials. Watch them in any order you’d like or follow specific tracks. You can even print out certificates of completion when you’re done.

A one year membership to Train Simple normally costs $99, but for a limited time only, you can purchase a one year membership for just $47! That’s more than 50% off the regular price!

25 Flat UI Design Websites for Inspirations

Posted · Category: Inspiration

Flat Design is a new trend labeled by the community as an interface striking similar to Windows 8 and Microsoft’s Metro UI because it leaves behind drop shadows, subtle textures and gradients in favour of solid colours, clean layouts and sharp typography.

Microsoft led the charge to introduce it to the masses and many others have followed suit: LayerVault, The Next Web, and more. Flat design is beautiful and refreshing. It’s also generally faster to design and easier to make responsive. The Design Inspiration has published an article showcases 25 Best Examples of Flat UI Design Websites.

flat-design-ui

Source: 25 Best Examples of Flat UI Design Websites

Create Emails with Desktop & Mobile Previews Easily

Posted · Category: License Free, Webmail

Litmus Scope helps you create a clean, web-based version of any email, with desktop and mobile previews. It’s perfect for sharing, and it’s totally free. Beautifully display the desktop view alongside an actual mobile screenshot.

You can also peek behind the curtain and see how they pulled off that cool video or fancy text. Scope’s sleek code inspector makes viewing email source code a breeze. They even decode and clean up the HTML, making it crystal clear. The Scope It Bookmarklet lets you scope an email from inside supported webmails like Gmail.

scope

Requirements: –
Demo: http://scope.litmus.com/scope
License: License Free

Examples of Thoughtfully Designed Sign Up Pages

Posted · Category: Inspiration

For web apps, the vast majority of time and effort spent on the marketing side of the site is spent on the homepage, and on the features. Sadly, it’s all too easy to neglect the actual sign up page itself – but this is one of the most crucial pages on the site, and so many things affect how well it turns visitors into customers. The sign up page can literally make or break the success of your web app.

To give you some inspiration around improving your sign up page, we’ve collected some examples of thoughtfully designed, creative and clever landing pages. Each of these sign up pages have been crafted with care and attention, and do a great job of leading the potential user into a fully fledged, signed up member of the site. We hope you find this collection useful for your next web app project.

Ballpark

The signup page for Ballpark – a time tracking and invoicing service designed for freelancers and small businesses –uses an impossible-to-miss testimonial to help further entice prospective customers to sign up.

Base

Sales and CRM platform Base uses an incredibly short signup form. There’s only two form fields – email address and password – which decreases the likelihood that the visitor will be turned off by lengthy, needless questions. Once you’ve chosen your plan, clicking “Start free trial” results in the short form appearing in a lightbox, removing all other distractions.

Campaign Monitor

While the signup form for Campaign Monitor is quite lengthy, they’ve made some great design decisions. Including a small selection of logos from other companies that use the service is a great way of encouraging visitors to convert. Knowing that the platform is trusted by brands like Twitter, Facebook and Apple implies helps to reduce any perceived risk in using their service. Read the rest of this entry »

50 Simple and Neat Vector Icons Free for Download

Posted · Category: Icons, License Free

Simplicity Vector Icon Set is designed to create a simple looking set that can fit into every project. With this set, we hope your project will be given a clean and prominent feel. They can be scaled to any custom sizes while the quality is still intact.

Web Icon Set has released a set of Free Simplicity Vector Icons. There are total 50 vector icons in 16-512px size. They come in PNG and PSD format. Simply Click the Download button and enter $0, and then you will get them for free if you want. They are free for personal and commercial projects. They are suitable for websites and web applications.

simple-icons

Requirements: –
Demo: http://www.webiconset.com/simplicity-vector-icon-set/
License: License Free

A Guide for Mobile Game Development for Browsers

Posted · Category: Information

This article recently appeared on BuildNewGames.com, a collaboration by the teams at Bocoup and Internet Explorer.

Until recently, performance of browser-based games for mobile devices has lagged significantly behind desktop performance. If you wanted to create a Canvas-based mobile game, performance was terrible and you needed to build your game around the limitations of the platform. Developing a usable game meant using tricks like scaling up from very low resolutions or doing partial screen updates instead of full refreshes, meaning your game design was limited by the platform’s weaknesses rather than your creativity.

Luckily, this has changed. Browser vendors are rapidly improving their mobile performance:

  • iOS5 now ships with Nitro Javascript
  • Chrome for Android browser is now available on Android 4 (Ice Cream Sandwich)
  • Windows Phone 7 Mango launched IE9 mobile with hardware acceleration

All feature a GPU hardware-accelerated HTML5 Canvas element and both feature multi-touch support inside of the browser, a must for any but the simplest games. While Chrome for Android still have some significant work to do on Canvas performance, this now seems like an inevitability rather than a hopeful prayer.

Developing HTML5 games that work in the mobile browser comes with its own special set of requirements. You’ll first need to have an idea of the number of sprites you can push on the screen at once. Next you’ll want to maximize your game to the size of screen so that users don’t have to squint to play your game. Next you’ll need to add touch controls so the game will be playable without a keyboard. Finally you’ll want to consider adding a number of pieces of meta-data to allow your page to be used a home-screen application and have it show up with the right icon.

Performance Considerations

While mobile HTML5 game performance has increased significantly, you do still need to be aware of the limitations of the two dominant platforms: iOS and Android.

You have two primary options when building an HTML5 game: either build it with Canvas or use CSS sprites. For example, before iOS 5, you’d achieve much better performance in general using CSS sprites, provided you weren’t moving too many of them each frame. This was (and generally still is) the case with Android. Browsers have been optimizing the rendering of HTML elements for a long, so unless you are moving a full page’s worth of tiles and sprites, CSS sprites are still something to consider.

Now with hardware acceleration, Canvas performance has reached a level where where full screen action games at CSS pixel resolution are possible. Read the rest of this entry »

Style Your Website with Online Visual CSS Editor

Posted · Category: License Free, Tools

The power of styling is now in your hands. BluePen can be easily installed even on a dynamic website. Once you have installed it, you can make your style sheet modifications anytime, anywhere. Everything you modify will be updated real-time in your browser (but not on the live website yet). The modifications will be published right after you’ve pressed the ‘Save’ button.

If an element is selected, BluePen offers you a selector with the highest specificity value possible. You can edit this selector, or create a completely new one. It doesn’t matter which type your website is. If it runs on PHP, uses external CSS files and you have file access, bluePen should handle it. So it can be based on Drupal, Joomla, WordPress, Magento or pretty much any CMS system in the world.

bluepen

Requirements: –
Demo: http://bluepeneditor.com/
License: License Free

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