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Graphic Resources

Create Semantic Modern Tooltips with jQuery Tooltipster

Posted · Category: License Free, Tooltips

Tooltipster is a powerful, flexible jQuery plugin enabling you to easily create semantic, modern tooltips enhanced with the power of CSS. Tooltipster allows you to use any HTML tag you can think of inside your tooltips. This means you can insert things like images and text formatting tags.

The style of your Tooltipsters can be easily changed by modifying the default Tooltipster theme in the tooltipster.css file. You also have the option to create and attach a brand new theme. Tooltipster’s options gives you a wide range of variables to tweak your tooltip to your heart’s content as well.

tooltipster

Requirements: jQuery Framework
Demo: http://calebjacob.com/tooltipster/
License: License Free

How to Make FullScreen Page Transitions with CSS

Posted · Category: Information, License Free

Codrops has shared Fullscreen Layout with Page Transitions with us. Initially, the layout shows four flexible boxes. When clicking on a box, it will expand to fullscreen and the others will scale down and fade out. When closing the current view, it will move back to the intial position while the other boxes come back up again.

Another type of page transition can be seen on the works section where we will show a portfolio item by sliding in a panel from the bottom. The current view gets scaled down and disappears in the back. All effects are done with CSS transitions and controled by applying classes with JavaScript. The whole layout is flexible and some media queries are added to size down things for smaller screens.

full-screen-transitions

Requirements: JavaScript Framework
Demo: http://tympanus.net/Development/FullscreenLayoutPageTransitions/
License: License Free

Deal of the Week: 2,000+ Conceptual Cartoon Vectors

Posted · Category: Information

Whether you’re a designer or programmer, you understand the value of a large vector library. Designers may need a small cartoony image to include in their latest project. Or programmers may need all the help they can get. Rather than spending time and money hunting down a graphic designer to create something new, they can just dig into the ol’ artist toolbox.

With this Mighty Deal, both designers and programmers will be set for quite some time. This massive bundle of over 2,000 conceptual cartoon vectors covers such an incredible range of categories, it’s doubtful you’ll ever need to hunt down another artist ever again. With simplistic backgrounds, it’s super easy to integrate these images into your website. Formats include transparent PNG and JPG files, as well as AI and EPS vectors.

cartoons

This incredibly massive collection of cartoon vectors normally sells for $199, but for a limited time only, you can get all 2,000+ cartoon vectors for just $27! That’s a whopping 86% off the regular price.

Packery: The Bin-Packing Layout Library

Posted · Category: Framework, License Free

Packery is a JavaScript layout library that uses a bin-packing algorithm. This is a fancy way of saying “it fills empty gaps.” Packery layouts can be intelligently ordered or organically wild. Elements can be stamped in place, fit in an ideal spot, or dragged around.

For non-commercial, personal, or open source projects and applications, you may use Packery under the terms of the MIT License. You may use Packery for free. Packery may be used in commercial projects and applications, but it requires a one-time purchase of a commercial license though.

packery

Requirements: JavaScript Framework
Demo: http://packery.metafizzy.co/
License: MIT License

Tiny Responsive jQuery Slider without Fancy Effects

Posted · Category: Gallery, License Free

Unslider is the jQuery slider that just slides. No fancy effects or unnecessary markup, and it’s less than 3kb. It’s fluid, flexible, fantastically minimal. Unslider’s been tested in all the latest browsers, and it falls back magnificently for the not-so-latest ones.

If you want to, you can add keyboard arrow support. Not all slides are created equal, and Unslider knows it. It’ll stylishly transition heights with no extra code. You’ll be hard pressed to find a site that’s not responsive these days. Unslider’s got your back. It’s totally responsive.

unslider

Requirements: jQuery Framework
Demo: http://unslider.com/
License: License Free

Console Experience on the Web for Developers

Posted · Category: Information

This article recently appeared on BuildNewGames.com, a collaboration by the teams at Bocoup and Internet Explorer.

Every new generation of consoles has brought with it services such as marketplaces, achievements and gamer profiles, which have made it easier for players to instantly connect with friends, as well as being able to discover, purchase and find new ways to enjoy games.

In this article I will be discussing 3 main features of traditional gaming systems, and compare them with the offerings of the open web, and discussing how you can leverage these offerings to bring in new audiences for your games.

Controllers

What kind of console game doesn’t support controllers? Analog input can make most games, from platformers to racers, easier and undoubtedly more fun to play. Games like Super Meat Boy or FIFA, while supporting keyboards, are designed to be played with controllers. The social, couch-based gaming of traditional consoles required a method of input that was simple, unobtrusive and ergonomic.

What does the open web need?

game

An interface that allows players (and their friends) to simply plug in any existing controller and be able to start a game without downloading any special drivers, browsers, or plugins. Unfortunately, there are a few problems with that ideal situation:

  • Most controllers require driver installations on almost every platform out there (The exception is XBOX Controller for Windows)
  • Some controllers flat-out refuse to work on certain platforms
  • Input values vary by controller
  • Not all browsers support/are working on Game Controller APIs

What’s currently available?

Clearly the folks at Mozilla and Google see the need for HTML5 to catch up to consoles, as their rapid work on Gamepad-specific APIs shows. Mozilla Firefox has a special Gamepad build. All Chrome builds require a change in chrome://flags before you can read controller input. Read the rest of this entry »

Giveaway 3x Lifetime SimpleMaps Licenses

Posted · Category: Announcement

SimpleMaps.com supports HTML5 and Flash Interactive Maps. You can customize maps by editing a simple text file or using their online customization tool. No knowledge of HTML5, Flash, or JavaScript is required. Step-by-step documentation makes installation painless.

Best of all, their HTML5 maps look gorgeous on iPhones, Android devices, iPads and other tablets. The maps automatically detect mobile devices and adjust navigation to be touch friendly. One of the most popular maps is HTML5 United States map, which includes state labels and latitude and longitude markers. It’s an ideal way to display company locations, visualize statistics, or improve site navigation.

simplemaps

SimpleMaps.com is very kind to give away 3 Lifetime Licenses (good for any map they sell to be used on 1 domain) to our readers. That is up to a $199 value per license.. Just leave a comment below to tell us which map you would like (USA, Canada, World Map etc.) and how you plan to use it in order to be eligible to win. We will pick 3 readers and announce the results on 28th April 2013. Best of luck.

Winners (Updated: 28th April 2013)

1. Vic Emond
2. Shane P.
3. Dominique Sarrazin

Easy to Use, Drag & Drop Bootstrap Interface Builder

Posted · Category: License Free, Tools

LayoutIt helps you create your frontend code simple and quickly with Bootstrap using our Drag & Drop Interface Builder. It takes every element and component of Bootstrap to make your frontend coding easier without needing to be an expert in javascript, html5 or css3.

All your designs can be Responsive CSS and Fluid. Drag-and-drop the same Bootstrap components to your own design. Easy to integrate with any programming language, you just download the HTML and start coding the design into it.

layoutit

Requirements: Bootstrap Framework
Demo: http://www.layoutit.com/
License: License Free

The Most Well-Made, Free & Open Source Fonts

Posted · Category: Fonts, License Free

We’re done with the tired old fontstacks of yesteryear. Enough with the limitations of the web, we won’t have it. It’s time to raise our standards.

Here on The League of Moveable Type, you’ll find only the most well-made, free & open-source, @font-face ready fonts.

the-league-of-movable-type

Requirements: –
Demo: http://www.theleagueofmoveabletype.com/
License: License Free

An Overview of Adaptive Game Design

Posted · Category: Information

This article recently appeared on BuildNewGames.com, a collaboration by the teams at Bocoup and Internet Explorer.

“Responsive design” is a fairly popular buzzword in modern web development. The idea behind responsive design is that an interface is designed and should be built such that it can be adapted to any technology, any screen format; some form of the interface should work just as well for an Android phone as it does for a 27” Apple cinema display. It’s a design that flexes and shuffles around content to match the assumed expectation of the user based on context; that context is defined by the technology, use case, and location. So, then, what happens as we build extremely interactive applications- that is, games- on the web? Often, we find ourselves conflicted; “do we support IE 7? Or 8? What about Opera? What about mobile? How about Japanese, or Hebrew?” Traditional approaches involve generating a minimum-requirements spec, where we limit the potential number of users in return for cheaper development and support costs.

There is, however, an interesting and compelling way around this conundrum to engage a much larger market. We can shift around the problem entirely by providing an entirely new class of entertainment to our end user. What I propose is a progressively enhanced, responsively designed approach to web gaming that encompasses all devices, everywhere, by providing engagement across all levels.

games-pic

This involves breaking away from the idea of building a game, and instead, building a lasting, engaging experience.

This isn’t a new idea; it’s simply subtle. Mass Effect, by BioWare, has launched campaigns that involve mini-games for the iPad 1. Many online games have official forums. EVE Online, by CCP Games, supports building offline social connections; many players in the same corporation talk together in voice chat, IM, forums, and meetups, allowing the chance for tremendously deep interaction without even loading the game client 2. Rich meta-game experiences keep players involved even while not actually playing the game, and often are the result of just a little bit of extra effort. All of these things are supported by the common infrastructure provided by the Internet. Read the rest of this entry »

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